Veldtocht |
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EO AND EI DK LVW Vrijheid NW SoF SotBE DHvT HOvW DZW EVvTB OdBZ - TFGE |
Era |
S TdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Taal |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Dwarvish runesmiths, now practiced at their craft, carve arcane runes into their weapons and armor. These runes infuse the runesmith's blows with power and accuracy, and disrupt the blows of their enemies, causing them to strike softly, weakly and on the armor of the defender.
Bijzonderheden: Deze eenheid heeft magische aanvallen, die altijd een hoge raakkans hebben.
Promoveert van: | Dwergenkrijger |
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Promoveert tot: | Dwarvish Runemaster |
Prijs: | 30 |
HP: | 46 |
Zetten: | 4 |
XP: | 110 |
Rang: | 2 |
Alliantie: | neutraal |
ID | EE Dwarvish Runesmith |
Vermogens: |
hamer stomp | 16 - 2 dichtbij | magisch |
Weerstanden: | |
---|---|
scherp | 40% |
puntig | 30% |
stomp | 30% |
vuur | 10% |
kou | 10% |
mysterieus | 10% |
Terrein | Zetten | Verdediging |
---|---|---|
Bergen | 1 | 70% |
Bevroren | 2 | 30% |
Bos | 1 | 30% |
Diep water | 99 | 20% |
Dorp | 1 | 50% |
Grot | 1 | 50% |
Heuvels | 1 | 60% |
Kasteel | 1 | 60% |
Kustrif | 2 | 30% |
Moeras | 3 | 20% |
Onbegaanbaar | 99 | 50% |
Onbegaanbaar | 99 | 20% |
Ondiep water | 3 | 20% |
Paddenstoelenveld | 1 | 40% |
Vlak | 1 | 30% |
Zand | 1 | 30% |